Dr Darryl Charles

Senior Lecturer

School/Department
School of Computing
Research Institute
Computer Science Research Institute
Campus
Coleraine campus
Telephone
+44 28 7012 4582
Email
dk.charles@ulster.ac.uk
Location
Room L134
Cromore Road
Coleraine
Co. Londonderry
BT52 1SA

Darryl Charles joined Ulster University in 2001 and is a member of the Computer Science Research Institute. Darryl is a Fellow of the Higher Education Academy, and teaches at both undergraduate and postgraduate level. His research background is in computational intelligence and he has applied his expertise in this area to serious games and apps as well as a number of research contexts such as intelligent interactive storytelling, machine learning in games, user modelling, cloud computing, and connected health. Recent research has been mainly focused on health contexts and creating software with natural user interfaces to help motivate people to engage with learning, exercise and rehabilitation. Since 1998 he has had over 80 papers published in peer reviewed journals and conferences as well as an authored book entitled Biologically Inspired Artificial Intelligence for Computer Games.

Darryl graduated from Queens University Belfast with a degree in Electrical and Electronic Engineering (Hons.) in 1988. After qualifying as a teacher at Stranmillis College, Belfast, he taught Technology and Design to A-Level at Portadown College until 1995 and during this spell completed an MSc in Microelectronics and Microcomputer Applications at the University of Ulster. After a spell as Head of IT at Cox Green School in Maidenhead he returned to full-time education to study for a PhD on Unsupervised Artificial Neural Networks at the University of Paisley. While completing his PhD he was appointed as a lecturer and subsequently as a senior lecturer in Computing at Paisley before returning to Northern Ireland in 2001.

Designing engaging, playable games for rehabilitation. / Burke, James; McNeill, Michael; Charles, DK; Morrow, PJ; Crosbie, Jacqueline; McDonough, S M.

Unknown Host Publication. ICDVRAT, 2010. p. 195-201.

Research output: Research - peer-reviewConference contribution

View on Research Portal

Toward an understanding of flow in video games. / Cowley, Ben; Charles, Darryl; Black, Michaela; Hickey, Raymond.

In: Computers in Entertainment, Vol. 6, No. 2, 07.2008, p. 1-27.

Research output: Research - peer-reviewArticle

View on Research Portal

Optimising engagement for stroke rehabilitation using serious games. / Burke, J.W.; McNeill, M.D.J.; Charles, D.K.; Morrow, P.J.; Crosbie, J.H.; McDonough, S.M.

In: The Visual Computer, Vol. 25, No. 12, 27.08.2009, p. 1085-1099.

Research output: Research - peer-reviewArticle

View on Research Portal

Adaptive Game Technology as a Player-Centered Approach to Game Design. / Charles, DK; McNeill, MDJ; McAlister, Moira; Black, Michaela; Moore, Adrian; Stringer, Karl; Kucklich, J.; Kerr, A.

Worlds in Play: New Literacies and Digital Epistemologies. Vol. 21 Peter Lang Pub Inc., 2007. p. 249-265.

Research output: Research - peer-reviewChapter

View on Research Portal

MIST: An Interactive Storytelling System with Variable Character Behavior. / Paul, Richard; Charles, DK; McNeill, M.D.J.; McSherry, DMG.

Unknown Host Publication. ed. / Ruth Aylett. Vol. 6432 Lecture Notes in Computer Science, 2010. p. 4-15.

Research output: Research - peer-reviewConference contribution

View on Research Portal

Adaptive Storytelling and Story Repair in a Dynamic Environment. / Paul, Richard; Charles, DK; McNeill, Michael; McSherry, DMG.

Unknown Host Publication. ed. / Si, M. André; E. Lester; J Tanenbaum; V Zammitto. Vol. 7069 Springer, 2011.

Research output: Research - peer-reviewConference contribution

View on Research Portal

Evaluating User Experiences in Rehabilitation Games. / McNeill, Michael; Charles, Darryl; Burke, James; Crosbie, Jacqueline; McDonough, Suzanne.

In: Journal of Assistive Technologies, Vol. 6, No. 3, 16.07.2012, p. 173-181.

Research output: Research - peer-reviewArticle

View on Research Portal

Real-time rule-based classification of player types in computer games. / Cowley, Ben; Charles, DK; Black, Michaela; Hickey, RJ.

In: USER MODELING AND USER-ADAPTED INTERACTION, Vol. 23, No. 5, 11.2013, p. 489-526.

Research output: Research - peer-reviewArticle

View on Research Portal

Modular Reinforcement Learning Architectures for Artificially Intelligent Agents in Complex Game Environments. / Hanna, Christopher J; Hickey, RJ; Charles, DK; Black, Michaela.

Unknown Host Publication. IEEE, 2010. p. 380-387.

Research output: Research - peer-reviewConference contribution

View on Research Portal

Augmented Reality Game Design for Upper-Limb Stroke Rehabilitation. / Burke, James; McNeill, Michael; Charles, DK; Morrow, PJ; Crosbie, Jacqueline; McDonough, Suzanne.

Unknown Host Publication. IEEE, 2010. p. 75-78.

Research output: Research - peer-reviewConference contribution

View on Research Portal

Research Opportunities with Dr Darryl Charles

Title Closing Date  
BTIIC-05: Process Analytics for predictive and self-correcting processes Funded PhD Opportunity BT Ireland Innovation Centre (BTIIC) Inveset NI Friday 17 August 2018 View Details
BTIIC-04: Novel adaptive machine learning, for response to changes over time Funded PhD Opportunity BT Ireland Innovation Centre (BTIIC) Invest NI Friday 17 August 2018 View Details