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Code Club

Students from the school of Computing & Mathematics and school of Computing & Intelligent Systems volunteer for 1 hour per week or 2 hours per fortnight in an after school coding club in a local primary school, library, or community centre.


Outline of Activity

Starting with Scratch, a programme for teaching children code, then HTML & CSS and Python you will be given step by step guides for creating games, animations and websites to get children excited about digital making. You can team up with a friend and someone from the venue will be there to support you.

Learning Outcomes

Volunteers will work with a teacher to deliver 1 hour projects in a group of 9-11 years.

Volunteers will develop:

  • Their facilitation skills
  • Ability to explain concepts to children
  • Enhance their organisational skills -
  • Boost your CV

Each sessions lasts 1 hour, the length of a Code Club session!

Assessment Details

Students will be required to:

  • Keep a reflective journal.

Level of Commitment

12 hourly sessions to include:

To be a volunteer you will need to have time to go to the venue each week for the club and to make sure things are prepared beforehand.

Contact

Visit the website for more information:

https://codeclub.org/en/

Related Staff

Maria Curran

Employer Engagement Manager
Employability Business Services Unit
+44 28 9036 8423
m.curran@ulster.ac.uk
Connect with Maria: LinkedIn
02F01 - Jordanstown campus
  • Key responsibilities
    • Maria has responsibility for the School of Computing
    • She leads on employer engagement

Find out more about Maria Curran