Code Club
Students from the school of Computing & Mathematics and school of Computing & Intelligent Systems volunteer for 1 hour per week or 2 hours per fortnight in an after school coding club in a local primary school, library, or community centre.
Outline of Activity
Starting with Scratch, a programme for teaching children code, then HTML & CSS and Python you will be given step by step guides for creating games, animations and websites to get children excited about digital making. You can team up with a friend and someone from the venue will be there to support you.
Learning Outcomes
Volunteers will work with a teacher to deliver 1 hour projects in a group of 9-11 years.
Volunteers will develop:
- Their facilitation skills
- Ability to explain concepts to children
- Enhance their organisational skills -
- Boost your CV
Each sessions lasts 1 hour, the length of a Code Club session!
Assessment Details
Students will be required to:
- Keep a reflective journal.
Level of Commitment
12 hourly sessions to include: |
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To be a volunteer you will need to have time to go to the venue each week for the club and to make sure things are prepared beforehand. |
Contact
Visit the website for more information:
Related Staff
Maria Curran
Employer Engagement ManagerEmployability Business Services Unit
+44 28 9036 8423
m.curran@ulster.ac.uk
Connect with Maria: LinkedIn
02F01 - Jordanstown campus
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Key responsibilities
- Maria has responsibility for the School of Computing
- She leads on employer engagement