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Graduates from this course have gained employment with a wide range of organisations

  • AES
  • Andor Technology Ltd
  • Citi
  • Kainos

Graduates from this course are employed in many different roles

  • Business Analyst
  • Data Administrator
  • Security Analyst
  • Software Developer
  • Technical Support
  • Web Developer

Overview

Important notice – campus change This course will move to the Belfast campus.  Students will change campus part way through this course. Find out more

Computing@Ulster - striving to achieve excellence in learning, teaching, research and technology transfer; empowering the Graduates of tomorrow.

Summary

This course is offered at the Jordanstown campus by the Faculty of Computing, Engineering and the Built Environment. The course addresses the underlying principles of modern computing technology, its role in helping to solve real-world business problems and the critical issues in its effective management. A graduate would be equipped with skills for the development, maintenance, evaluation and management of computing systems in a range of organisations, typically in the context of IT departments in public or private sector organisations.

The University regularly ‘refreshes’ courses to make sure they are as up-to-date as possible. The University calls this process 'academic revalidation’. This course will be ‘refreshed’ during the 2017/18 academic year, with changes put in place for students entering from September 2018. For the most up-to-date course/ module information, please contact the Course Director:Dr Nicola Ayre

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About this course

In this section

About

The course structure is centred on broad themes of computing in organisations and hardware and software technologies. You undertake seven modules in the first year of the course, covering subjects such as visual programming, web technologies, managing web platforms, computer technology, databases, academic skills for computing and professional practice. Year 2 modules extend your skills in networks and systems software, visual web development, dynamic web authoring and e-Business. The first two years aim to give students grounding in the fundamental concepts and skills necessary for the development and maintenance of computer-based systems in modern organisations.

In Year 3 you undertake a year's work experience, in the UK, Ireland or Europe.

In Year 4 you undertake a range of compulsory modules reflecting computing applications in a range of contexts for example: Information Systems Management, Enterprise Networks, Internet Application Development and Pervasive Computing in Healthcare. You also undertake a major project which involves the analysis, design, implementation, testing and evaluation of the solution to a substantial software-related problem.

Why study Computing Technologies?
Computing and computing technologies pervades every aspect of our day to day lives from the gadgets in our homes, our workplaces, to our mobile phones. Industry needs dynamic, enthusiastic graduates with interests across the computing science spectrum.

What types of jobs are available?
Given the variety of applications of computing technology, there are jobs available in numerous fields for example: software development, education, manufacturing and healthcare.

Do I need to have studied Computing Science or ICT at school or college?
A discipline with such diversity requires students with a variety of interests and backgrounds therefore you do not need to have studied Computing Science or ICT however, we will look for evidence of a passion and enthusiasm for this dynamic, fast-moving discipline.

Associate awards

Diploma in Professional Practice DPP

Diploma in International Academic Studies DIAS

Diploma in Professional Practice International DPPI

Find out more about placement awards

Attendance

Four years including placement.

New students are expected to attend a pre-semester induction. Years 1, 2 and 4 of the course are delivered over two taught semesters (September to May) with a supplementary assessment period over the summer. Year 3 students are expected to undertake a placement working for a company, typically over a calendar year.

Start dates

  • September 2019
How to apply

Modules

Here is a guide to the subjects studied on this course.

Courses are continually reviewed to take advantage of new teaching approaches and developments in research, industry and the professions. Please be aware that modules may change for your year of entry. The exact modules available and their order may vary depending on course updates, staff availability, timetabling and student demand. Please contact the course team for the most up to date module list.

In this section

Year one

Programming I

Year: 1

Computer programming is a fundamental skill expected of computing graduates. This module will introduce students to the foundational concepts of programming that will be used as building blocks in future modules. Students will also develop and enhance their problem solving skills as an integral part of the module.

Database Systems

Year: 1

Database management is a fundamental skill expected of Computing graduates. This module will introduce students to the fundamental concepts of database design, implementation, querying and management of relational database systems.

Interactive Web Authoring

Year: 1

This module will introduce the design principles, structural elements and technical concepts that underpin web authoring. Understanding of these concepts will be reinforced by action research into exemplar websites. Application of the technical concepts will be facilitated through the use of web authoring tools in practical sessions to enhance the technical skills for the creation and styling of interactive Websites.

Systems Software

Year: 1

The principal aim of this unit is to provide an understanding of the underlying systems that support the applications software. The theoretical concepts covered are illustrated by considering their practical application in modern real-world solutions.

Programming II (C#)

Year: 1

Computer programming is a fundamental skill expected of computing graduates. This module will introduce students to the object oriented concepts of programming that will be used as building blocks in future modules. Students will also develop and enhance their problem solving skills as an integral part of the module.

Computer Technology

Year: 1

This module will introduce students to the basic hardware components from which a computer system is constructed and the organisation of these components. The components of the computer system that are involved in the execution of a software program will be investigated, as will the main features of typical operating systems. The students will also gain an appreciation of the evolution of computer systems and will be introduced to problem solving using a digital logic and computer arithmetic.

Year two

Computer Networks

Year: 2

The principal aim of this unit is to provide an understanding of the underlying systems which
support networks. The theoretical concepts covered are illustrated by considering their practical application in modern real-world solutions.

Professional Development

Year: 2

This module is intended to support students in developing the broad professional awareness necessary for seeking and obtaining employment.

Systems Security

Year: 2

The principal aim of this module is to provide an understanding of computing systems security concerns and how they can be addressed and mitigated so that security considerations are taken into account, and embedded in organisations and IT projects planning and management.

Visual Web Development

Year: 2

This module will introduce students to the principles and techniques necessary for developing information systems to be deployed over the World Wide Web. Students will also be introduced to important design considerations for web applications.

e-Business

Year: 2

Many organisations have adopted e-business in response to customer expectations, to remain competitive in their business market, and to achieve efficiencies over current business practices. E-Business is a major application area of ICT. This module gives students an introduction to the types and scope of e-commerce, e-business and the role of the underlying technologies necessary for its effective implementation in a commercial context.

Technology Infrastructure Management

Year: 2

Computer technologies play a role in the operations of virtually every modern organization. Typically working as part of a team, Computing Technology graduates may be required to undertake roles in technical support and systems management. This module will introduce the fundamental principles of technology operations and support at both the theoretical and practical level.

Software Development Practice

Year: 2

The fundamental aim of this module is to provide students with knowledge and practical skills in relation to the software development process using a contemporary framework such as Agile. The module offers theoretical grounding but will mainly focus on the practical application of Agile in a team setting to provide a systems solution to a given problem.

Year three

Professional Practice - Computing

Year: 3

This module enables students who have secured a placement job to complete a period of appropriate work experience in a supportive environment. Students will have opportunities to gain employability skills, reflect upon the applicability of their subject-specific skills, and gain insight into the graduate job market. Students who successfully complete the module are eligible for the award of Diploma in Professional Practice (DPP) or Diploma in Professional Practice International (DPPI) for international placements.

International Academic Studies

Year: 3

This module is optional

This module provides an opportunity to undertake an extended period of study outside the UK and Republic of Ireland. Students will develop an enhanced understanding of the academic discipline whilst generating educational and cultural networks.

Year four

Process Management

Year: 4

This module will provide an understanding of the process perspective of problem solving for modern software engineers. The module provides the knowledge and skills necessary to embark on organisational change and improvement using well-formed theories of organisational, engineering and support processes. It will provide the knowledge and skills necessary to evolve engineering capability at an organisational and personal level.

Full-Stack Strategies and Development

Year: 4

Full-stack skills are important for the students to understand how people in a team works together to develop high-quality software. This module will introduce students to the key concepts of full-stack development and the tools used to implement the full-stack strategies. The students will be able to use what they learn from this module to work in a team in order to develop a robust software or APIs according to industry processes.

Strategic Information Systems Management

Year: 4

Organisations in the 21st century have become increasingly information and knowledge based relying heavily on the use of Information Systems (IS) and Information Technology (IT). To add value, compete and remain competitive, in an increasingly global market, it is necessary to have a clear understanding of the role of ISIT in support of meeting business needs. This module seeks to extend the student's knowledge of IS and organisational management by introducing concepts and techniques to support the management and manipulation of information and knowledge resources for competitive advantage. Understanding how legacy, current and future systems may be harnessed from a managerial rather than technical perspective within a business and organisational context is required.

Project

Year: 4

Students are required to undertake a major project during the final year of the course. The project module allows a selected topic area to be investigated in depth and for a solution to be developed in response. Within the project, the student is expected to integrate and apply material from other modules in the course.

Big Data and Distributed Computing

Year: 4

This module is optional

Within this module a variety of database and data storage paradigms will be explored, ranging from more traditional relational systems to NoSql and object stores, time series databases and graph stores.

Consideration will be given to big data and the problem with storing and querying high volumes of highly variable data which is stored and processed at a high speed. The cloud computing paradigm will also be introduced and how to avail of its power and resources.

The core concepts of distributed computing will be examined in the context of Hadoop. Students will be taught, practically and theoretically, about the components of Hadoop, workflows, MapReduce, Spark, Pig and Hive.

Concurrent and Distributed Systems

Year: 4

This module is optional

A concurrent system in which a collection of programs can execute in an interleaved fashion has many features in common with a distributed system in which processes on independent computers co-operate across a network or internet. This module presents the fundamental concepts of both concurrent systems and distributed systems and introduces the various techniques that can be used to program them. It provides students with the foundations for using the technology in computer applications.

Data Analytics

Year: 4

This module is optional

In the era of cloud computing and big data, this module will provide students with the theory and practical foundations for undertaking real world data analytics.

Software Engineering Management

Year: 4

This module is optional

The careful planning and control of project activities is essential to the delivery of successful software systems. The unique nature of software engineering projects requires a blend of generic project management skills and software specific project management and quality assurance capabilities. This module seeks to extend the student's knowledge of software engineering by introducing techniques and methods for the management of industrial software engineering projects.

Enterprise Networks

Year: 4

This module is optional

The module provides the student with a deep understanding of the underlying communication protocols of personal, local area networks, wide area networks and inter-networks. The emphasis is on network planning, design and management. Issues such as acceptable network performance, detection of faults, maintaining security and effective management are studied as these are key to the successful operation of businesses. The module will address state of the art protocols and network case studies and can provide (i) an up to date viewpoint of Enterprise Networks for business and (ii) an opportunity for fostering research ideas in this discipline.

Pervasive Computing

Year: 4

This module is optional

The module will provide the opportunity to gain an understanding of pervasive computing and to apply this understanding to a range of application domains through working with wireless sensor networks.

Artificial Intelligence

Year: 4

This module is optional

This module presents students with the opportunity to learn how to develop AI models and methods for the important processes, resources and structures that together make up intelligent agents. It is also an opportunity to learn how to build an AI focused application.

Computer Vision

Year: 4

This module is optional

Computer Vision is an increasingly pervasive element of technology-based solutions in a range of applications, both standalone and distributed over the Internet, requiring an understanding of image and video processing fundamentals and how they are integrated with Machine Learning. This module seeks to develop the student's knowledge of Computer Vision by introducing techniques and tools that enable machines with a capacity to sense the world using visual data. The module also provides opportunities for the student to learn how to develop applications to solve Computer Vision tasks.

Mobile Development

Year: 4

This module is optional

This module addresses and develops understanding and knowledge of key concepts associated with mobile technology platforms, and fosters related mobile application software design and development principles.

Entry conditions

We recognise a range of qualifications for admission to our courses. In addition to the specific entry conditions for this course you must also meet the University’s General Entrance Requirements.

In this section

A level

The A Level requirement for this course is grades ABB. All subject areas considered.

Desirable Subject Offer

For those applicants offering desirable subjects at A level (Mathematics/Physics/Chemistry/Software Systems Development/Computing (not IT/ICT)) one grade reduction will be applied at the time of offer. The desirable subject must be achieved at a minimum grade B.

Applicants offering qualifications as an alternative to A-levels will receive the equivalent reduction when those qualifications include a significant proportion of mathematics, software development and/or physical science.

Applied General Qualifications

The Faculty of Computing, Engineering and the Built Envionment accept a range of alternative combination of qualifications such as:

BTEC Extended Awards
The requirement for this course is BTEC Level 3 QCF Extended Diploma with overall award profile of DDM to include a minimum of 10 unit distinctions.

OR

The requirement for this course is BTEC Level 3 RQF National Extended Diploma with DDM overall award grades. All subject areas considered.

A Levels with:
BTEC Level 3 QCF Subsidiary Diploma or BTEC Level 3 RQF National Extended Certificate;
BTEC Level 3 QCF 90-credit Diploma or BTEC Level 3 RQF National Foundation Diploma;
BTEC Level 3 QCF Diploma or BTEC Level 3 RQF National Diploma.

OCR/Cambridge Technical Combinations
A levels with OCR Nationals and OCR Cambridge Technicals.

For further information on the requirements for this course please contact
the administrator as listed in the Contact details section below.

Entry equivalences can also be viewed in the online prospectus at http://www.ulster.ac.uk/apply/entrance-requirements/equivalence

Irish Leaving Certificate

Overall Irish Leaving Certificate (higher level) grades H2,H3,H3,H3,H3. English Grade H6 or above (HL) and Maths Grade H5 or above (HL) or English Grade O4 or above (OL) and Maths O3 or above (OL) if not sitting at higher level is also required. All subject areas considered.

Scottish Highers

The Scottish Highers requirement for this course is BBBBC. All subject areas considered.

Scottish Advanced Highers

The Scottish Advanced Highers requirement for this course is BBC. All subject areas considered.

International Baccalaureate

Overall International Baccalaureate Diploma requirement for this course is a minimum of 27 points to include 13 at Higher Level to include grade 5 in HL Mathematics. Grade 4 in English Language also required in overall profile.

Access to Higher Education (HE)

Successful completion of a Ulster University validated Access route with an overall mark of 70% to include 70% in NICATS Maths (level 2) or GCSE Mathematics grade B, C* or 5 (or an alternative qualification acceptable to the University) for entry to year 1.

Other Access courses considered individually, please contact the administrator as listed in the Contact details section below.

http://www.ulster.ac.uk/apply/entrance-requirements/equivalence

GCSE

GCSE (or equivalent) profile to include minimum of Grade B, C* or 5 or above in Mathematics and Grade C or 4 in English Language.

English Language Requirements

English language requirements for international applicants
The minimum requirement for this course is Academic IELTS 6.0 with no band score less than 5.5. Trinity ISE: Pass at level III also meets this requirement for Tier 4 visa purposes.

Ulster recognises a number of other English language tests and comparable IELTS equivalent scores.

Additional Entry Requirements

HND/HNC
HNC requirement is overall Distinction in a relevant subject area for year 1 entry only.

HND requirement is overall Distinction in a relevant subject area. HND applications may be considered for year 2 entry where the curriculum sufficiently matches that of Ulster University full-time year 1 course.

Ulster Foundation Degree
Pass in Foundation Degree with an overall mark of 60% in level 5 modules and minimum 55% in all taught level 5 modules. Applicants who present a Grade C or 4 in GCSE Mathematics must also achieve 50% in the Foundation Degree Mathematics module. Applicants will normally be considered for year 2 entry to the linked Honours degree.

For further information on the requirements for this course please contact
the administrator as listed in the Contact details section below.

Entry equivalences can also be viewed in the online prospectus at http://www.ulster.ac.uk/apply/entrance-requirements/equivalence

The General Entry Requirements must also be met including English Language minimum GCSE grade C or 4 (or equivalent).

Please check the following link http://www.ulster.ac.uk/apply/entrance-requirements#ger

Teaching and learning assessment

Lectures are used to present and illustrate basic theory and fundamental principles. Tutorials elaborate lecture content, provide problem solving opportunities and examine problem solutions in greater detail. Most modules will have laboratory classes to enable the practical application of theoretical concepts, facilitating deeper understanding of key topics. In programming laboratories there is an emphasis on small group tutoring and support. Timetabled sessions are supplemented by directed private study and may require access to additional online tutorial and study material.

Assessment of the knowledge base is through a wide variety of methods including log books, class tests, individual and collaborative coursework assignments and examinations. In final year, assessment of knowledge and understanding is supplemented through assessment of the project dissertation and oral presentations.

Exemptions and transferability

Students who have successfully completed Year 1 of a similar honours degree course may be permitted to enter into Year 2. Suitably qualified candidates from a Foundation Degree in Computing Technologies also may be permitted to enter into Year 2.

Careers & opportunities

In this section

Graduate employers

Graduates from this course have gained employment with a wide range of organisations. Here are some examples:

  • AES
  • Andor Technology Ltd
  • Citi
  • Kainos

Job roles

Graduates from this course are employed in many different roles. Here are some examples:

  • Business Analyst
  • Data Administrator
  • Security Analyst
  • Software Developer
  • Technical Support
  • Web Developer

Career options

Graduates with advanced computing technology skills have many career opportunities available to them including database administration, technical support, software development and IT project management. Average salaries are often higher than those of other graduates. There are also opportunities for postgraduate study in computing technologies, computing or a related area.

Work placement / study abroad

In Year 3 you undertake a year's work experience, in the UK, Ireland or Europe. You can also study in the USA. This leads to either the Diploma in Professional Practice for a placement year based in UK or Ireland; Diploma in Professional Practice (International) for a placement year based outside the UK or Ireland; or the Diploma in International Academic Studies if Year 3 is spent in study abroad.

Professional recognition

BCS, the Chartered Institute for IT

Accredited by BCS, the Chartered Institute for IT on behalf of the Engineering Council for the purposes of fully meeting the academic requirement for Incorporated Engineer and partially meeting the academic requirement for a Chartered Engineer.

BCS, the Chartered Institute for IT

Accredited by BCS, the Chartered Institute for IT for the purposes of fully meeting the academic requirement for registration as a Chartered IT Professional.

Academic profile

Members of the teaching team are Fellows of the Higher Education Academy and Members of the industry professional body; BCS, the Chartered Institute for IT. Through their research, knowledge transfer and placement activities, teaching staff are also actively engaged with the local software and IT industry. Many modules on the course are directly informed by the research activities of staff. This is reflected in the provision of specialist topics such as artificial intelligence, network technologies and healthcare technologies - topics which are closely related to computer science research at the Jordanstown campus.

Apply

How to apply Request a prospectus

Applications to full-time undergraduate degrees at Ulster are made through UCAS.

Start dates

  • September 2019

Fees and funding

In this section

Fees (per year)

Important notice - fees information Fees illustrated are based on 18/19 entry and are subject to an annual increase. Correct at the time of publishing. Terms and conditions apply. Additional mandatory costs are highlighted where they are known in advance. There are other costs associated with university study.
Visit our Fees pages for full details of fees

Northern Ireland & EU:
£4,160.00

England, Scotland, Wales
and the Islands:

£9,250.00  Discounts available

International:
£13,680.00  Scholarships available

Scholarships, awards and prizes

A variety of scholarships, awards and prizes are available each year to reflect individual academic excellence in specific areas of study or across year groups.

Additional mandatory costs

Tuition fees and costs associated with accommodation, travel (including car parking charges), and normal living are a part of university life.

Where a course has additional mandatory expenses we make every effort to highlight them. These may include residential visits, field trips, materials (e.g. art, design, engineering) inoculations, security checks, computer equipment, uniforms, professional memberships etc.

We aim to provide students with the learning materials needed to support their studies. Our libraries are a valuable resource with an extensive collection of books and journals as well as first-class facilities and IT equipment. Computer suites and free wifi is also available on each of the campuses.

There will be some additional costs to being a student which cannot be itemised and these will be different for each student. You may choose to purchase your own textbooks and course materials or prefer your own computer and software. Printing and binding may also be required. There are additional fees for graduation ceremonies, examination resits and library fines. Additional costs vary from course to course.

Students choosing a period of paid work placement or study abroad as part of their course should be aware that there may be additional travel and living costs as well as tuition fees.

Please contact the course team for more information.

Contact

Admissions contact regarding entry requirements:
Julie McKee
T: +44 (0)28 9036 8421
E: ji.mckee@ulster.ac.uk

Centralised Admissions staff
T: +44 (0)28 9036 6305
E: admissionsjn@ulster.ac.uk

For course specific queries please contact:
Dr Jose Santos
T: +44 (0)28 9036 6585
E: ja.santos@ulster.ac.uk

For more information visit

Faculty of Computing, Engineering and the Built Environment

School of Computing